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Old 08-30-2016, 11:41 AM
RotaryProphet RotaryProphet is offline
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Typically, I agree with the concept of the CO for large milsim games as a game staff/admin -- This would help make sure the CO is on task, and creates an easy line of communication between the EO and the COs, who should be working closely in any case.

Another idea I think would help is having a check in table for each team when players arrive on site -- COs (or their staff) check people against a roster, make sure they know what squad they're playing with, direct people to their chain of command, and can answer questions before the game. Since most players can't be bothered to to plan ahead of time (Or just never communicate), you're generally organizing half your squads on the day of game anyway, so it gives you an opportunity to fill out the TOE instead of trying to organize people at the last minute during briefing.
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